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is this game still being developed? is there a blog with progress updates?

Hi Danny32167,

first of all, thank you for showing interest in my work.  Sadly, I stopped working on Kings of Lionhill and currently have no plans to pick it up again. 

Best regards,
Felski

My main question What will main dynasty career pathsI will tell if sound to far fetch.

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Two bugs:

1) When i upgraded the second anvil i didnt get a extra worker, but i started with 2. (Maybe the second anvil was meant to be 2 not 3)


2) When i went back inside the house i appeard on the grey area and was impossible to leave and had to quit the game. 

Hello Rakune,

thanks for the feedback. The first bug is going to be fixed next patch.
What ingame time was it when the 2nd bug happend?

Best regards,
Felski

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I been reading Hands of Honor, Artisans in Europe 1300-1914, grow up in medieval London, and The Merchant of Medieval London how much of real life influences will taken because irony about guild games they simulate the Guild life or system. Does this game does better job of that? CK2 is pretty good at simulated feudal France and that about it.

Hello Colonelaidcamp,

Kings of Lionhill is inspired by other guild games and I aim to provide an engaging and fun experience. I am happy to take as many inspirations from reallife as possible, especially historycal ones, but I will always go for good gameplay rather than cramp in realism. I'm gonna check out this book tho. Sounds awesome for inspriration.

Best regards,
Felski

I my thoughts what drive me nut about guilds series it very superficial.  You take real world  data social history etc and just make it game mechanic. For example unless your where master son it very in the craft  guild special the more prestigious like goldsmith for example to rise above journeyman. You could make entire game about struggle of just rising through the guild ranks. Depend on the time period and regions the Journeyman would look for master daughter and get into their inner circle masterpiece will approve and half enough capital to pay the fees and to open their own shop. That where the wondering years come in they gain reputation before they settle down work their masterpiece. Some more brave one will join a famous merc outfits to gain war booty to help then reach the right amount of cash but that his huge gamble with your life. The more successful they slowly in generation or so transition into become Merchant will making harder for foreigner to become masters. Because master was huge right passage mean you where social view as full man are made citizen/freemen of city which mean you pay taxes and vote and run for public office depend the city charter. If you family keep rising in the Old Holy Roman Empire they Become a Patrician or Great Burgher thing of it as Urban Nobility. Where in England they start to become a Gentlmen gain the right local office getting their son university education buying land building estate to become landed gentry. France something is similar but they would buy venal office if not for themselves their sons who have right education for it.

This not even going into the different system of patronage on all levels.

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Hey! I'm really interested in your game, and look forward to playing it. However I've never seem this file type before and I'm having some trouble downloading it. Maybe I'm just stupid but do you think you could guide me on how to download it. Thanks!

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Not the creator but it's a type of zip file! You will need a program like 7zip, winzip, etc to unpack it. I think there's more info on those program's websites about how to do that...

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This game looks really good! Have you created the artwork by yourself? I love the pixelart! 

Thanks for the feedback. The pixelart is done by finalbossblues. You can find his works here: http://timefantasy.net/. I've only created a few additions and edits.

Best regards,

Felski